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When EA decided that they were going to charge players for five weapons in their upcoming first-person shooter Battlefield:Bad Company, the public was less than thrilled. Campaigns sprang up to boycott Battlefield: Bad Company along with the ridiculous DLC. Apparently the campaigns turned out to be effective as EA is now dropping the price tag on all five weapons.
Following news of the price tag removal, IGN sat down with Karl-Magnus Troedsson, Senior Producer at DICE who is currently working on Bad Company to ask him about the weapon DLC.
On the charge for weapons:
No, there's no charge for any of the guns in the game. All of the guns in the game can be achieved without purchasing them. All guns are available to everyone. However, we want to give some exclusivity to those who buy the Gold Edition. They will get the five Gold Edition weapons from Day One when they put the disc in. People that don't buy the Gold Edition can get the five additional weapons by getting to the final rank in the game. There will be a golden, shiny five-weapon unlock when they hit level 25 in the game.
On future DLC:
No, the whole idea of looking at microtransactions in the game was something that, when we started on this game a long time ago, everyone was looking on news ways for revenue. We're not doing that now. It's not about the money. We're not going to make that much money off of it. It's more about what we can offer to the people out there. If people don't, it sounds a bit like people didn't see the value of the Gold Edition, and those who didn't want the Gold Edition were unhappy that they'd be missing out on these weapons and that's what we're trying to remedy. Sure, there might be some themes and gamer pictures, but there won't be anything else like what we're dealing with now.
It's really important for us to get across that we do listen to what people say out there. We don't have time to run around and comment on everything but we do listen to what people say out in the community. It's really important feedback and that's why we make changes like this.
