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War of factions
In S.T.A.L.K.E.R. Clear Sky, the
player assumes the role of Scar, a mercenary s.t.a.l.k.e.r. In a unique
mixture of first-person shooter and complex role- playing game, Scar
fights for survival within the Zone and its hostile sectors. The new
Zone territories are explored by s.t.a.l.k.e.r.s scattered in groups -
and these individual factions soon engage in relentless battle. As a
mercenary, Scar quickly finds himself in the middle of a war of
factions over territory, artifacts, and power. It is up to the player
to find out on whose side Scar has the greatest chance of prevailing.
Clever adversaries, luscious graphics
Just
like its predecessor, Clear Sky perfectly captures the sinister
atmosphere within the death Zone. DirectX 10 support enables
spectacular graphics, including dynamic transitions between day and
night with absolutely realistic light effects, as well as very detailed
landscapes and lifelike animations. At the same time, the developers
saw to it that S.T.A.L.K.E.R. Clear Sky also works with DirectX 8 and
DirectX 9.
Special attention was given to realistic, independent
thinking and actions of the NPCs. The artificial intelligence from the
predecessor game was strongly improved, so that foes and allies now
make their own situation-based decisions that impact the further course
of the game. For instance, the outcome of battles is not predetermined.
Only in the last few levels is the player guided towards a given end of
the story, which leads to the events described in Shadow of Chernobyl.
Key features
