Utilizing the Call of Duty 4: Modern Warfare
engine, Call of Duty: World at War throws out the rulebook of war to
transform WWII combat through a new enemy, new tactics and an
uncensored experience of the climatic battles that gripped a
generation. As U.S. Marines and Russian soldiers, players will employ
new features like cooperative gameplay, and weapons such as the
flamethrower in the most chaotic and cinematically intense experience
to date.
Call of Duty: World at War introduces co-operative
play, bringing fresh meaning to the "No One Fights Alone" mantra with
up to four-players online for Xbox 360, PS3 and PC, or two-player local
split-screen on consoles. Nintendo Wii will also support a unique co-op
mode for two players. For the first time ever players will experience
harrowing single-player missions together for greater camaraderie and
tactical execution. The co-op campaign allows players to rank up and
unlock perks in competitive multiplayer by completing challenges and
earning experience points, adding continuous re-playability and
team-based gameplay. Whether playing competitively or cooperatively –
if players are online with Call of Duty: World at War – they will
always gain experience points. Based on a player’s experience rank and
rank of the player’s friends, Call of Duty: World at War will scale
dynamically to provide a deeper level of challenge.